Tilda Publishing
ROADMAP
Beatland Beatbox Academy
Extended Roadmap

Completed (2023–2024)
  • Organized the first Beatland Festival in Bali.
  • Awarded a $50,000 prize pool with participants from over 50 countries.
  • Transitioned from a one-time festival to a structured educational platform.
  • Assembled a global team of world champion beatboxers and professional artists.
  • Launched the initial mentorship program and formed a test student group.
  • Developed the first educational modules and methodological structure.

2025 Execution Plan
APRIL — Foundation
  • Launched Beatland Academy as an international learning platform.
  • Started livestreams and opened the Telegram education channel.
  • Welcomed top beatboxers as official mentors.
  • Brought in music educators from respected institutions.
  • Launched the application system and tested the onboarding process.
  • Revealed the full mentor team including MadTwinz and guests.
  • Opened pre-sales for the mentorship, course, and group program.

MAY — Presentation
  • Presented Beatland Academy to the global music and culture community.
  • Shared early student results and stories from instructors.
  • Opened early registration with limited-time discounts.
  • Confirmed the full faculty and international guest lineup.
  • Released the first series of Reels and interactive challenges.
  • Started collaborations with musicians and creative artists.

JUNE — Launch
  • Started the first official student group under structured guidance.
  • Held weekly training sessions with MadTwinz and the team.
  • Delivered ongoing assignments, reviews, and livestreams.
  • Kicked off the MadTwinz China Tour and cross-country activations.
  • Students created their first Reels and practiced for the stage.
  • Introduced basic battle training and community integration.

JULY — Deep Dive
  • Introduced training in Ableton Live and advanced vocal techniques.
  • Hosted weekly sessions with guest instructors.
  • Used AI to analyze and enhance student Reels.
  • Focused on intensive mentorship for the most committed students.
  • Captured and shared behind-the-scenes and travel footage.

AUGUST — Skill Expansion
  • Delivered deep-dive modules on loopstation and music theory.
  • Blended hybrid teaching with on-the-road sessions.
  • Led live analysis and feedback with expert mentors.
  • Guided students through creative solo and group projects.
  • Hosted creative labs for routine development and experimentation.

SEPTEMBER — Prep & Exposure
  • Published student Reels and battle performances.
  • Facilitated collaborations with top-tier beatboxers.
  • Closed out the mentorship phase with evaluations.
  • Held auditions for public showcases and live events.
  • Expanded the Telegram ecosystem with new community events.

OCTOBER — Finalization
  • Ran final rehearsals and technical preparations.
  • Presented public showcases and announced nominations.
  • Formed official student teams for the graduation festival.
  • Organized all logistics for the hybrid event experience.
  • Collected last projects and performance submissions.

NOVEMBER — Graduation
  • Held the Beatland Festival 2.0 as a graduation event.
  • Featured live performances by students, mentors, and guest artists.
  • Announced awards, rankings, and voting results.
  • Launched pre-registration for the next intake.
  • Welcomed alumni into the core Beatland network.

DECEMBER — Transition
  • Summarized the year’s achievements and milestones.
  • Launched the official APP Wall for top student works.
  • Released backstage stories and unseen content.
  • Hosted a global end-of-year livestream with the full team.
  • Opened the next mentorship track for new students.

Post-2025 Objectives
  • Expand into schools and music education programs worldwide.
  • Create Beatland hubs across Europe, Asia, and Latin America.
  • Build AI-powered tools to scale education and reduce cost.
  • Integrate real-time sound-based feedback and recognition.
  • Develop a system for translating beatbox into structured language.
  • Launch a digital platform for long-term learning and creative growth.

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Bali, Indonesia
2023-2025 MadTwinz Inc.

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